I have already seen people say the card is too good for Modern by making it too easy to interact with the board, while I think that slower Midrange and Control decks finally have the chance to interact with your opponent, which is the best thing which could happen to Modern in the long run
Arachnogenesis was printed as part of a Commander deck, and there is no shortage of win conditions in Commander that involve making "infinite" creatures
Each Soul Fusion Special Edition includes 1 of these 2 mighty Link Monsters as a Super Rare Variant
This is a relatively easy example, but the key points are this: Our opponent is playing a deck with few effective Stifle targets We will have a threat on the board the following turn We need to keep Daze live as the game goes longer Example 2: Turn 4, we were on the play
EX2-073 SEC Digimon Lv.7 Alternative Art Gallantmon Crimson Mode Color Red DP 15000 Digivolve Cost 1 Red 6 from Lv.6 Form Mega Attribute Virus Type Holy Warrior Card Text 1 [Effect] [When Digivolving] Delete all of your opponent's Digimon with the highest DP.[When Attacking] Trash the top card of your opponent's security stack
One boom cycle like that can literally 3x to 10x the values of your good cards