Soul of Windgrace is an especially interesting addition, as its triggers are very reminiscent of the Titans from M11, but it goes considerably further by offering 3 extra abilities that can pad your life total, cycle through cards, or protect itself by spending mana and discarding lands to the graveyard
This is curious in three different ways: first, the names suggest Midnight Hunt will not be getting a Werewolf-focused deck, while Crimson Vow will get its Vampires
That player's Channel Harm will then prevent that damage and try to deal damage to the creature controlled by the second player
From those cards alone (and some basic lands), you have to build a deck that you pit against other Sealed decks
Let's start by taking a look at the full decklist: Did you know that "chronoclasm" means "the intentional destruction of clocks and other time artifacts"
You keep energy counters until you pay them or something causes you to lose the counters