If you can pay for it or sing it, you can choose any number of players and they have to discard their hands and draw 3 cards each, throwing anyones strategy out of the window in an instant
Who needs land when you can wear jewelry
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control
This is a fairly reliable way to generate energy turn after turn, ensuring you always have a little lying around
My answer was "Yes, absolutely!" I considered many options, but once I landed on Clever Concealment, I knew that was the perfect card for the scene
Its a pricey one to get the best effect out of it, but it should be worth it