Use your support characters to add damage while also granting full immunity to damage, and you are able to much more easily protect your characters through those early turns that are so vital to the success of hyper aggro builds like this
So, even though we hit $200,000,000 in December 2 for Lord of the Rings, We sold a substantial percentage of that in the several years following
Aerith, Last Ancient feels like a particular curveball here, since lifegain is a pretty small part of the deck overall
But this particular Ursula lets you exert control not over your hand, but your opponent's hand
Epic rarity cards are rarer than Legendary cards but, not quite as rare as Enchanted, and only two cards per set will come in the Iconic rarity, surpassing Enchanted as the hardest to come by
In commander, I wanted to capture that idea by filling the deck with +1/+1 and other counters and then moving them around your team for added abilities