We went ahead and started working on three axes: Developing a knowledge base I tasked various folks with creating a document outlining the plot, mechanics, and key characters of the various games
This strategy is a double-edged sword, as misplaced over-aggression in Commander usually ends up with you drawing off the top of your deck very quickly and leaving you open to taking big damage yourself if you're not careful
Light Test Another test you can run can be done with your phone's flashlight
Witches Its hard to go wrong with a card that literally has the word witch in its name
What this allows you to do with Myrkul on the battlefield is put enough -1/-1 counters on these Creatures to put them into your graveyard yourself, then choose to have them come back as Enchantments
Key Cards Wolverine, Best There Is In a Voltron deck, the commander is the most important, and as such, Wolverine, Best There Is is what the deck is built around