Whenever you lose life, discard that many cards
The fact that you have to wait a turn, attack with it, wait another turn, and then untap it (or combine it with something) and pay two to get anything done will keep this from the big boy tables
This is due to the fact that the system essentially allows for a player to reach higher ranks by simply playing a large volume of games, even with a win rate slightly above 50%
With Tyvar, Jubilant Brawler and Insidious Roots in play, tokens can tap for mana right away, enabling the following loop: Start with nine mana available
Memory Jar So good it was emergency banned due to the virtual one-turn kill with Megrim and the massive combo potential during a combo-tastic era of Magic
As far as money cards go, the most notable are Avenger of Zendikar and Eternal Witness