Lands The first question everyone asks is -How many Lands should I play? There is no right answer, but in most cases players run from 34 to 40 lands with the middle number 37 to be the golden number
One other cool thing I'll call out here is that the creative for
This is a pretty great disruption package, wrecking the often-complicated mana bases of combo, control, and midrange decks, and choking off rival aggro decks so they can't sustain pressure for long enough to get the kill
If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining
The Third Doctor The Third Doctor shows up as #9 on EDHREC, but to me this seems like a very cool and much more interesting build-around than most Simic legends
Especially because the future of Magic will be dominated by Universes Beyond crossovers, were going to get plenty more Villain cards, particularly in the Marvel Super Heroes set