That's really strong, but the three colors required drops it down off my Top Ten list proper to #12 overall
these spells let you cobble together an effective response to a wide range of board states
![charizard pokemon card 25/185 - Vivid Voltage [Water]2 Carta Pokmon Swsh Vivid Voltage](https://i.ebayimg.com/images/g/G4gAAOSwIWtfs-kb/s-l400.jpg)
We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. "It's our hope that the [FF6] character designs should feel like how you 'remember' them..." So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck
![charizard pokemon card 25/185 - Vivid Voltage [Water]2 Carta Pokmon Swsh Vivid Voltage](https://i.ebayimg.com/images/g/pVkAAOSw0cBguSCJ/s-l1200.jpg)
A small handful (I believe like 40 or so boxes) accidentally got released, and they've become some one of the rarest Magic collectibles
Setting up the game is just a case of each player placing their Leader card in their space, the DON
The plus is, whenever we cast a spell, we draw a card