I would still leave in the last Path to Exile for a Celestial Colonnade over bringing in a Disenchant, but depending on the list of U/W Control, I could see changing my mind there
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They get a 3/4 double striker with haste that they have to use against someone else
so just having an Army - any Army at all - can serve as a kind of pseudo-haste for a future, bigger, one
Thats why cards like And They Shall Know No Fear are vital in keeping your creatures alive and in play
Itd be much more appealing with something like Sliver Queen to make infinite creatures