The explosive popularity of Commander top-down sets full of real-world analogs, and multiple sets with legends matter themes have all contributed to a card pool absolutely flooded with legends, and that means just as many payoffs
Our goal is to keep the identity of the original starter deck while honing in on its win condition and increasing its consistency as much as possible
Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library
Like many heroes I will showcase below, you can also see that his card has multiple versions with different art
This is a great way to change a characters abilities, but isnt a fresh start as damage, item effects and exertion state persist
While this saboteur effect isnt the flashiest, its very consistent