Section 9 Summary Input: One playing of Everbark Shaman Output: Lots of reuse of Tropical Island Layer count: For each Bloodbond March, for each Clash of Realities on a new Mimic Vat, for each Guilty Conscience on Mimic Vat, for each Rite of Passage putting counters on Mimic Vat, for each Doubling Season on the Rite of Passage counters added to Mimic Vat, for each Rings of Brighthearth on Sinking Feeling's ability while it's attached to Mimic Vat, for each Rings of Brighthearth on Mimic Vat's ability, for each Clash of Realities on Everbark Shaman, for each Guilty Conscience on Everbark Shaman, for each Rite of Passage putting counters on Everbark Shaman, for each Doubling Season on the Rite of Passage counters added to Everbark Shaman, for each Rings of Brighthearth on Sinking Feeling's ability while it's attached to Everbark Shaman, for each Rings of Brighthearth on Everbark Shaman's ability...13
It also refills your hand after a board wipe
Once you hit three or more poison counters on a player, you start stealing their cards, which is such a wildly good payoff for just three poison counters
Of course, these all work wonders with those Bishop of Wings effects
This pseudo-legendary beats out its peer, Tyranitar, as both cards were originally released alongside the EX Team Rocket Returns set
The first of which is who you want as your Commander