The more Magic cards you interact with, the better you will become at discerning qualities that are hard to quantify, like texture and smell
This format has fewer big creatures than most, but this does go after power AND toughness, so it'll have a decent number of targets
This is a hugely playable card not just because of its Shift cost, but the potential to cast it for free and return discarded characters to your deck at the same time
Were going to want to be mindful of how many threes we play, but theres also nothing wrong with playing just two or three Archmages Charms, if thats all we have room for
Players will be able to build and utilise their own decks against Ursula, who will have four different modes of difficulty, from easy to extreme, for up to four players to challenge
The Core of the Deck: Making Everything Insect Artifacts Since this deck is relying so heavily on Delirium and Insects, the glue that holds it together is going to be cards that help us add additional permanent and creature types to our other cards