Also when you are concerned about early tempo you are also likely going to be concerned about life and so not having the painless cast option does detract from the appeal of the card
All you need to do is set up a couple of engine cards like Winding Constrictor, put some counters on a few keyworded creatures, and go to town from there
Since you can repeatedly attach it to new creatures during your turn, forcing your opponents to attack with either their strongest creatures or with creatures they want to keep
One of the nice things about death touch is how good it is both attacking and blocking, but you dont really get that upside here
Theyre also pretty much always going to be good thanks to the incredible mix of low-cost, hard-to-kill creatures, card advantage and general buffers
If you like manipulating the game and controlling resources, blue, white, and black decks are the way to go