It also features a more visually detailed environment compared to previous games, "natures" which affect Pokmon stats, a new 2-on-2 Pokmon battling mechanic, a special ability system applying to each Pokmon in battle, the Pokmon Contest sub-game, the new region of Hoenn, the ability to select the protagonist's gender and Secret Bases: customizable "rooms" where the player can display items they have collected in-game and battle against real friends
Looping creatures while giving your opponents a very narrow window of opportunity to interact gives you an unparalleled edge in grindy games
That will also get out of hand very quickly
Force of Despair showing Squidward looking sadly out the window may work with the card's name, but has little to do with its mechanic of destroying creatures (unless I missed a particularly violent SpongeBob episode)
It really comes down to how you collect and store your cards: Singles & loose packs: Go for compact tuck-in or two-piece boxes they keep things neat without taking up extra space
As a result, through trial and error, different draw engines have grown in popularity, some more than others