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Thieves' Fortune [Morningtide] BT2-036 Activate this ability only if

SKU: 38216851223

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Description

Activate this ability only if an opponent controls four or more lands

Urza was the first to understand that the war would not be lost for lack of power

Set: Dungeons & Dragons: Adventures in the Forgotten Realms Commander Type: Land — Rarity: Rare {T}: Add one mana of any color that a land an opponent controls could produce

Set: The Lost Caverns of Ixalan Commander Type: Creature — Salamander Pirate Rarity: Rare Cost: {3}{U} When Amphin Mutineer enters the battlefield

Set: Innistrad: Midnight Hunt Type: Creature — Human Wizard Rarity: Uncommon Cost: {1}{R} If it’s neither day nor night

Thieves' Fortune [Morningtide] BT2-036 Activate this ability only ifSet: Morningtide Type: Tribal Instant Rogue Rarity: Uncommon Cost: {2}{U} Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

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