Two-Color Gearhulks These are all nice additions in decks that can cast them, but theyre somewhat worse than the original gearhulks just because of the colored restrictions
Birthday, Christmas, anniversary, graduation
Everyones tolerance for play is different, making the damaged lottery even more complicated
You get three losses to win seven times
I've built decks before with unintentional combos in them, and if you steal a way to copy spells and cast an extra-turn spell, you can go for it
And while theres no place for it in modern decks (if you really want to gain life per turn, there are better ways to do it), its an interesting bit of MTG history behind it so much so that Wizards reprinted it in the Brothers War: Retro Artifacts set