A 7-drop that can bounce characters off the field, quest for 2, challenge for 5, and force a discard is a force to be reckoned with, picking apart the opponents plans and helping Clarabelle cruise to victory
Wall of Stolen Identity A unique take on a Clone effect, Wall of Stolen Identity both copies a creature on the battlefield and taps it down, letting you steal a strong utility creature while shutting off its activated abilities or keeping it out of combat
Unfortunately for our purposes but probably pretty good for the health of the game Simic doesnt really have any options here other than Time Walk effects that I typically dont like playing in Commander
These cards also work well with our copy package
Im here to tell you that the rest of us have your back
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