However, one of the difficulties with using Coven, especially in a deck built around it, is that many of the creatures with its abilities sit within a limited range of power: the highest is the 5/5 Candlelit Cavalry, but most sit between zero and three, with the odd one at four
It's only on seven cards, and six of them are colour pairs: one Azorius (white and blue), one Gruul (red and green), one Selesnya (green and white), one Orzhov (black and white), one Izzet (blue and red), and one Boros (red and white)
Because of that, this will always be more of a casual card than a competitive one
MTG: Arena is certainly not enough to get me back into the physical game, in fact, it had quite the opposite effect
If you pay the mana, a second "reflexive" ability triggers
Drawing cards is already a good effect on its own, but c ombine it with minimal cost and you get a card thats straight-up broken