Taking Turns In a game of Magic, you alternate taking turns with your opponent
Like Nightmare Lash above, mono-black decks tend to want this card because of that color's synergies with discard strategies
While the card itself isnt particularly powerful it lets you draw a card any time you cast an Aura, Equipment, or Vehicle spell its absolutely gorgeous
This expansion introduces emerging powerhouses and fresh strategic archetypes that reshape the competitive metagame
Selfless Savior, Skrelv, Defector Mite, and Mother of Runes are examples of mana-free protection that we can cast before casting our commander (protection from color can also double as evasion!), and we also have cards like Brass Squire which can equip protection for free
Decks that are built after a theme in this power level are often highly synergistic with that theme