It starts off at 3/3, but it gets a +1/+1 counter for every instant and sorcery it exiles with delve and every instant and sorcery that leaves your graveyard while it's in play
We already have a couple of enchantment decks built around cards like Hallowed Haunting that could easily run Invasion of Theros to tutor Heliod, the Radiant Dawn and Ossification and then flip into Ephara, which seems like a tough card to beat outside of a Farewell or Sunfall
Angel of the Ruins is in Edge of Eternities Commander , the Onslaught cyclers return in new products, and even the powerhouse Shark Typhoon show up in Duskmourn: House of Horror Commander
These spells cause some pretty big blowouts, and if thats not exciting, I dont know what is
If you wait a turn, develop your board, and then remove their blocker later, you might end up pushing more damage overall
Ultima is the god of this Final Fantasy , a cosmic-level threat that can wipe away entire civilizations with a single word, and Magic: The Gathering Arena has done an excellent job of bringing Ultima into the game