Magic: The Gathering received a new expansion on April 28 -- titled Amonkhet -- that includes 264 new cards with a whole set of unusual mechanics
Blue Mana Ramp for Instants and Sorceries (Curious Homunculus, Karfell Harbinger, Unblinking Observer, Volshe Tideturner) Given how intertwined blues color identity is with instants and sorceries, Im really glad to see Wizards of the Coast dipping their toes into conditional mana dorks that can only use their mana for these types of spells
Lands (21) Spells (39) 3 Fireball 4 Lightning Bolt 3 Swords to Plowshares 1 Jester's Cap 4 Icy Manipulator 4 Howling Mine 3 Winter Orb 1 Ivory Tower 1 Balance 1 Earthquake 3 Fellwar Stone 1 Detonate 1 Black Vise 2 Shatter 2 Incinerate 1 Elkin Bottle 1 Feldon's Cane 2 Stormbind 1 Zuran Orb Sideboard Justices list was an early precursor to the prison archetype, built to slowly and methodically achieve a near complete mana-lock
As Merfolk are a creature type known for their numerous lords, these tokens can easily function as notably larger creatures, even having access to evasion when paired with the likes of a Lord of Atlantis
The strategic deployment of Trainer cards can significantly influence the Pokmon TCG meta, shaping competitive play and deck-building strategies
Clearly the incubate mechanic is supposed to tie together the Phyrexian synergies and artifact theme, but Id look to focus on one or the other