Hope you all enjoyed it, and also that all your end-of-year celebrations are enjoyable as well
This first draft was using some ridiculous one-fourteenth wording to try and tell the story of the Sundering in as specific a way as possible
and at Toys R Us, Walmart, Mastermind, Indigo and GameStop in Canada
Two very good creature types and flying make this one quite the hit
We kept the number of cards depicting magic spells and limit breaks low, as we wanted many of our instants and sorceries to depict memorable story moments from games, and those noncreature slots were in direct competition
We've added two Amethyst/Ruby staples in Friends on the Other Side and Brawl, which are inexpensive but invaluable tools that practically every deck in this archetype should use