To this end, lets look at my cuts and then break down the decision-making process behind them: Plains 2 Myriad Landscape Marble Diamond Griffin Aerie Dawn of Hope Entreat the Angels Kindred Boon Ajani, Strength of the Pride Keeper of the Accord Dawnbreak Reclaimer Nykthos Paragon Arden Angel Emeria Shepard Sephara, Skys Blade Some of these are good cards that are right on the line of being kept, but some just do a lot less
Rick, Steadfast Leader Daryl, Hunter of Walkers Glenn, the Voice of Calm Michonne, Ruthless Survivor Negan, the Cold-Blooded Why Do Universes Beyond Products Exist
Hateful Eidolon
One red for +1/+1 and Menace isn't the worst, and because you can get this back it isn't going to 2-for-1 you
How many token generators should a token deck run
Overall the precon looks better built than Limit Break but just like the other precon I feel like it sacrificed playability for the sake of lore and aesthetics