Every walker destroyed adds loyalty counters to one of yours, making it the perfect setup for hitting an ultimate far earlier than expected
Sometimes it exiles an artifact or enchantment, sometimes it fixes your draw, sometimes it does both attached to a massive body
Last, and definitely least, Tinker Time is, by far, the worst Commander deck in terms of secondary market value
If you control a Devil/Demon dork you can gain 2 life each activation which suggest a Demon/Devil brew in Rakdos colors although that's not needed since you can -2 one of your Obbies to make a 1/1 Devil token
Starting next week, you'll be able to queue up for Practice Matches in MTG Arena
You can find some Blitz decks for as little as $10