Weekly Update (Mar 23): Tarkir Dragonstorm Commander Decklists Tarkir: Dragonstorm previews are here
Item lock, or stopping the opponent from playing Items or Trainers, can be deadly in its own right as it can stop many strategies right in their tracks
Ive played in spurts here and there, occasionally participating in drafts but usually just playing with preconstructed decks to have some fun with friends and channel nostalgia for simpler times (my first-ever MTG purchase was from the 2001 Planeshift expansion)
And the wooden cubes for the tracks are of a suitable size
I wish I had my precious little Espurr to keep me company
Monster Effect: (1) Once per turn, when a Spell/Trap Card or its effect is activated: You can return 1 card you control that has Spell Counters placed on it to the hand, then, negate that activation, and if you do, destroy that card