Any card type with the symbol can be inked
Nothing too crazy, just some powerful lifegain triggers and consistent lifegain in the first place
Nic, if youre reading this, I love you
The Cosima side of this DFC is a bit less exciting in this deck than she might be elsewhere due to the absence of Fabled Passage, a land that Im not keen to introduce to the manabase since it conflicts with Frost Augur, but Cosima has still done solid work for me just as an early body that nets a bit of card advantage if the game stalls out
The real selling point is getting your card back when the enchanted creature dies, giving this an incredibly low opportunity cost to play
In the late game, just make some extra life as you have more mana than you can harnessa lot of decks have acceleration for mana and then just sit on 10 or 12 mana for turn after turn with not much to do with it, and this gives you an option