In a cross between something out of Dracula and Alien, Genestealers, over generations will corrupt the locals of a planet into hybrid Tyranid mutants who will topple and undermine planetary defenses and communications
I dont know that either approach is really the right way to go, but I can definitely look at my past experience for some guidance
What was once a simple hierarchy of Common, Uncommon, and Rare has evolved into a multi-tiered system featuring textured cards, illustration rares, and ultra-premium variants that command hundreds sometimes thousands of dollars
Id argue that Brudiclad kick-started the interest in what would become the Weird Tokens archetype
A well-timed Anna, Mystical Majesty can also turn things around if you start to lose board control in the mid-game, provided you've set up the right characters on your side of the board to take advantage of her powerful exerting ability
Monster Effect: You can only use the 1st, 2nd, and 3rd monster effect of this cards name each once per turn