The commons and uncommons target Limited play, many of them being role players in Modern, with cards like Path to Exile, Electrolyze, and Grapeshot being examples
These rarely cost the full amount, but still fulfill Herald's condition for dealing damage to your opponents
Black has more sacrifice outlets and creatures with dying triggers than any other color
I hope you find my perspective helpful, and as always, thank you for your support
There are three that come particularly to note because of how they can change things up: Take Up The Shield: This 2 mana white combat trick gives only +1/+1, but it is as a permanent +1/+1 counter, making this a rare combat trick that has a permanent impact on the board
On the final day, the top eight players would compete with each other in a single-elimination format to select the winner