I've also focused on cheap protection for Cloud like Loran's Escape, and something that nobody really talks about is Green's "draw cards equal to power" which is bananas here like Hunter's Insight which is easily a 3 mana draw 7+, I find it kinda silly that all the precon guides are focusing on more expensive and less efficient draw options like Sram, Senior Edificer or even Sword of Fire and Ice when you can just out-value all of that with cards that are less than a dollar
Scute Swarm Too much of a good thing Scute Swarm is a three-mana 1/1 creature, so youd best believe it has an incredible ability
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Avatar Kuruk starts out as a Saga before transforming into a creature with a wild ability, and Badgermole Cub is equal parts adorable and powerful