Taking winning and losing off the table, Gateway redirects new players focus to learning and getting used to the mechanics of the game through completing collaborative goals, rather than beating each other
Bringing key cards into the folds of more than one Ink type could also help balance the game, ensuring more strategies have access to key cards to help their mechanics run more smoothly
Pascal, Rapunzel's Companion is a perfect turn one card that can generate a lot of lore for you if he stays on the board, while Jetsam, Ursula's Spy can Challenge and Banish Pongo, Ol' Rascal and still stay on the board
The idea of Black Mage Aggro is to make a ton of Black Mage tokens and cast multiple noncreature spells to make them deal damage, so you never even need to attack your opponent to beat them
HOPE ESTHEIM Hope Estheim seems kinda cracked
You can also use Cinderella, Stouthearted to shift your Cinderella, Knight in Training into a more formidable threat, then bulk up your Kronk, Junior Chipmunks for some seriously impressive board control