After FFVII, the Gold Saucer became a repeat location, most notably lately in FFXIV, where it houses, once again, chocobo racing, mini games, and mahjong
Twinflame Tyrant is easily abusable, and it has a hefty price tag as a result
Shocklands were cemented as a Ravnica thing (ironically, since they were given plane-agnostic names to make them easily reprintable outside Ravnican contexts) and the post-aughts Commander boom meant players were excited for a new round of guild legends
Theyre also about trust
It's an out-of-the-box introductory multiplayer Magic experience in a way similar to Planeswalker Decks
Wonder costs zero mana, and can't be easily removed once in the graveyard