The ability allowing it to be cast out of exile is only added when the instant or sorcery adventure resolves if the creature is exiled, or the spell is countered-and-exiled through something like Faerie Trickery, it's not coming back
Its five activated abilities let you reanimate creatures, draw cards, gain life, give haste, and pump your teamall from the command zone
Competitively, the new set brings forth several powerful cards that can boost a players deck, but the beautiful illustrations really stand out with this collection
In this case, the ability to return a creature card from your graveyard to the battlefield is the reason why an echo cost is needed on such an under-statted creature
The result is something that feels flimsy and weak and gets worn quickly
Its about as basic as this effect gets, but the opportunity cost is so low