can prevent us from reaching 10 DON!!, which may lock us out of powerful follow-up plays like 10-cost Kaido or Gol D
The Class first ability distributes +1/+1 counters at the start of combat, while its second provides low-level protection for your permanents that have been granted counters
In formats like Modern and Legacy, where efficiency is already a priority, this restriction was often trivial to meet, leading to a period of homogenization where nearly 30 percent of top-tier decks included Lurrus as a starting resource
It's comparable to Ruby's Dragon Fire from the base set, but the ability to be sung is a huge boon
My answer is basically the same one a carpenter would give if you ask him why he likes the hammer so much
Activating Dalkovan Encampment's last ability creates a delayed triggered ability that will trigger each time you declare at least one creature as an attacker during a declare attackers step this turn