Cards that ramp are varied and numerous, including: Cards that put extra lands into play, like Rampant Growth Cards that tap for mana, like Sol Ring or Birds of Paradise Cards that reduce costs, like Goblin Electromancer Cards that produce short-term bursts of mana, like Dark Ritual or Dockside Extortionist Ramp is an essential element of Commander deckbuilding
But yeah, Planechase is super random, so a lot of times you get a bad creature and your opponent gets the best creature from their deck
Milling random cards will give pseudo card quality or card advantage, or it can be a mana saving too
This is a little more expensive than your typical Oblivion Ring, but it also gives you mana, so I still think this is a premium Common
Its typing lends it a strong identity as a powerful yet challenging Pokmon to train, requiring patience and skill from trainers
Its removal, it can get in with double strike, it can get in unblockable, and it can end peoples entire game