One of this deck's big problems is it often strays from the Inventory-and-Item theme into Ally and Hero cards, but Cass is one of the few non-Inventors that is absolutely essential
The mechanic of the Lost Zone allows you to set your cards into it to empower attacks and unleash devastating effects on your opponent
Once per turn: You can send 1 face-up "Cursebringer" Spell/Trap Card or 1 Spell/Trap Card that lists "Cursebringer" in its text to the GY to target 1 Spell/Trap Card your opponent controls
Indoraptor, the Perfect Hybrid Indoraptor, the Perfect Hybrid has the most interesting enrage trigger in the game, even if it isnt absurd
I highly recommend this company
Life can be hard sometimes, and it can get on top of you, but Carnival Barker can help fix that by getting other people to applaud for a creature you control - and you by extension