With a quick caveat that the full set is being revealed on Friday, likely with a few legends that haven't been revealed yet, here's an estimate of how many commanders there are across the different Final Fantasy products: Final Fantasy main set (FIN): 96 commanders (as of Thursday night, includes Starter Kit legends) Final Fantasy Commander (FIC): 65 commanders Through the Ages (FCA): 36 commanders (all reprints) Assuming Friday's full gallery reveal includes a few extra stragglers in the main set or the bonus sheet, we're looking at 197 total commanders , with the potential to hit 200 after the full gallery reveal
I think its hilarious that the flavor text features the number 487, specifically, something high enough to destroy even the B.F.M, the most ridiculously strong creature in the history of joke cards, four times over
When it comes to flash in MTG, we're talking about both Flash and the flash keyword on cards
Among these modes includes making your opponent discard two cards, dealing three damage to anything, destroying either an artifact or a planeswalker (goodbye Urza!), giving you creatures menace and trample for the turn, giving creatures you dont control -1/-1, or creating two tapped Powerstone tokens
Paid for in Land cards, mana dictates how much a card costs to play, whether it be a creature, spell, or instant
Generic fast mana like Ancient Tomb, Sol Ring, Mana Vault, and Grim Monolith alone represent so much value