Co-authored by Billy Lesnak This article was co-authored by Billy Lesnak
In the equation of power, flicker effects are strictly a force-multiplier
Both sets share identical pack structures (20 packs, 7 cards) and the same rarity system including BWR
--- # Strategy Overview ### 1 Early Game Setup & Venture You want to: - Ramp with **Sol Ring**, **Arcane Signet** - Fix mana with **Command Tower**, **Arcane Sanctum**, **Exotic Orchard** - Start venturing via: - **Radiant Solar** (very strong repeatable venture engine) - **Nadaar, Selfless Paladin** - **Triumphant Adventurer** - **Midnight Pathlighter** - **Hama Pashar, Ruin Seeker** (doubles dungeon room triggers!) Early dungeon choice is often: - **Lost Mine of Phandelver** (fast and efficient) - **Dungeon of the Mad Mage** in grindy games --- ### 2 Mid Game Fill the Graveyard You actively want creatures in your graveyard
But against dumb in-game NPC opponents, Truant really isn't a big issue
Ok Squall, SeeD Mercenary #243 (Magic Final Fantasy) Details All prices are the current market price