A card has to be effectively perfect across centering, corners, edges and surface, and all four are largely determined by factors completely outside the collectors control

Surge's Spearow (83) #83Common $0.86 Spearow #92Common $0.70 Spearow #62Common $0.39 Spearow #94Common $0.56 Spearow #130Common $3.43 Spearow #81Common $0.79 Spearow #81Common $0.54 Spearow #61Common $0.39 Spearow #74Common $0.32 Spearow #62Common $0.38 Spearow #78Common $0.17 Spearow #65Common $0.15 Spearow #97Common $0.06 Spearow #145Common $0.21 Spearow #111Common $0.11 Spearow #21Common $0.15 Spearow #21Common $0.07 Spearow #55Common $0.18 Spearow #39Common $0.50 Spearow #45Common $0.35 Spearow #52Common $1.25 Spearow #66Common Spearow - 052/063 #52Common $0.09 Spearow - 074/063 #74Art Rare $2.21 Spearow - 102/132 #102Common $0.03 Spearow - 151/132 #151Illustration Rare $4.11 Spearow - 2007 (Jun Hasebe) #61Common $0.76 Spearow (Master Ball Pattern) #21Common $10.78 Spearow (Poke Ball Pattern) #21Common $0.30 Spearow (Master Ball Pattern) #21Common $10.78 Spearow - 151/132 #151Illustration Rare $4.11 Spearow #130Common $3.43 Spearow - 074/063 #74Art Rare $2.21 Spearow #52Common $1.25 Lt

Rapunzel - Gifted with Healing My opponents all seem smart enough to close the deal on my damaged characters before I'm afforded the opportunity to heal
The deck isnt terrible, there is fun to be had here, but when compared against the other three the lack of synergy is noticeable
So I think that makes my case, and Ill summarize: The art needs to be different enough, or the foiling, or the characters, something
If anything, I'd be looking to find what other kinds of mana sources - and not just lands - might be ideal additions