Wrap Up Brenard, Ginger Sculptor | Illustration by Marta Nael Creating custom cards is honestly a lot of fun, and there are plenty of reasons to do it, from a desire to stretch your creative muscles as you come up with the Next Great Magic Card to a desire to sneak some sentimentality into your next Commander deck
Otherwise, every other option is going to be better
Order Purphoros, God of the Forge Proxies Today & Elevate Your Game Dont let card prices hold back your creativity or limit your Commander decks

Creatures (26) 1 Mother of Runes 1 Weathered Wayfarer 1 Soltari Visionary 1 Michiko Konda, Truth Seeker 1 Sun Titan 1 Leonin Arbiter 1 Elesh Norn, Grand Cenobite 1 Grand Abolisher 1 Avacyn, Angel of Hope 1 Emeria Shepherd 1 Thalia, Heretic Cathar 1 Recruiter of the Guard 1 Alms Collector 1 Drannith Magistrate 1 Mangara, the Diplomat 1 Keeper of the Accord 1 Combat Calligrapher 1 Esper Sentinel 1 Guardian of Faith 1 Loyal Warhound 1 Lion Sash 1 Rumor Gatherer 1 Bennie Bracks, Zoologist 1 Battle Angels of Tyr 1 Archivist of Oghma 1 Deep Gnome Terramancer Lands (36) Spells (37) 1 Ghostly Prison 1 Pearl Medallion 1 Swords to Plowshares 1 Land Tax 1 Sol Ring 1 Kismet 1 Second Sunrise 1 Oblation 1 Tithe 1 Return to Dust 1 Mana Tithe 1 Path to Exile 1 Luminarch Ascension 1 Faith's Reward 1 Blind Obedience 1 Darksteel Mutation 1 Comeuppance 1 Authority of the Consuls 1 Settle the Wreckage 1 Teferi's Protection 1 Crush Contraband 1 Smothering Tithe 1 Unbreakable Formation 1 Generous Gift 1 Winds of Abandon 1 Sevinne's Reclamation 1 Nyx Lotus 1 Heliod's Intervention 1 Flawless Maneuver 1 Felidar Retreat 1 Akroma's Will 1 Secret Rendezvous 1 Archaeomancer's Map 1 Fateful Absence 1 Farewell 1 Halo Fountain 1 Smuggler's Share Draw and Ramp Lets start with what most people say is whites biggest flaw: lack of ramp and card draw

Knights tend to be grounded, so using Akromas Will can get you over the top
Well, it's not