It's in Jund (black/red/green) colors, which is the best color combination for the archetype thanks to how many enablers there are
This means this deck will probably require the least amount of changes to customize
Ramp decks focus on accelerating mana to play big spells and massive creatures quickly, while control decks aim to disrupt opponents and generate card advantage over time
I dont know if you should pick it up early, but you should always play it in any red deck
Depending on your roll, you could get anything from 1/1 Squirrel tokens to the ability to activate the ability 2 more times this turn
The Green Tutors Between Green Sun's Zenith, Chord of Calling, Invasion of Ikoria, and Finale of Devastation, there are tons of X-spells in green that tutor creatures directly into play, some pulling from the graveyard, too