This card has the potential to be a real engine early in games, and I can see it being quite desirable as a result, especially in low-cost aggressive decks
If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal
It varies greatly from the current popular way of playing Sapphire/Steel that leverages Cogsworth
[18] As you get more familiar with the Lorcana rules, start using booster packs to get new cards
Aside from this, there's also the new 'Vanish' attribute, a sort of Achilles' heel mechanic intended to balance out some of the more powerful characters (typically 'Illusion' types)
We've also used double-faced cards in this release to represent a few other game mechanics, including some sidequests and the rewards for completing them