She will stop at nothing to secure her freedom
Lands are colorless cards since they have no casting cost and no color indicator, but the color identity rule still restricts what lands you can use in your decks
They just don't make a lot of sense when your creative revolves around land-based magical duels
These artifacts are sure to improve your white, green, and red decks, and some are even powerful upgrades for blue and black decks as well
Casting big creatures also grows this, combating the general weakness of mana dorks becoming irrelevant later in the game
Also, there are situations where you dont want to trigger Prized Amalgam, for instance, you play around Ugin minus ability or vs Anger of the Gods and you have Silversmote Ghoul/another Amalgam triggered to return at your endstep, or fetchland + Bloodghast ready to return your 3/3s on the opponents endstep