Just dropping the Dryad with five lands on turn five, no other permanents, will get you the Citys Blessing by your next turn
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It has the combat trick, it has the removal spell, and then it also has: Stretcher B or G Instant If a card named Goblin Chainwhirler has entered the battlefield this turn, destroy all creatures your opponents control
Then theres Brotherhood Scribe, a creature that can tap to gain an energy, but you can only activate it if you have three or more artifacts, which wont be hard at all
In Final Fantasy Limited, Id just look at Fynn as a 2-drop 1/3 with deathtouch, which is honestly decent in its own right
Even Vanille, an uncommon card, has a cool concept where if you are able to start a main phase with Vanille and Fang, youll summon the Ragnarok, Divine Deliverance, which combines both Vanille and Fangs cards back into one big card, perfectly fitting Final Fantasy XIIIs theme