Looking for some direction in your next Journey draft
Maybe that upside is a downside in other contexts, but here, Minds Aglow does work
Once you've generated an Army for free from your opponent's spells, attack with it, and you'll get to engage with the Ring - and if that wasn't enough, you can even discard your hand and get four fresh cards
There are 9 commons (37.5%), 14 uncommons (29.2%), 21 rares (27.3%), and 9 mythic rares (6%) that can be found in this slot
Sample Decks : Krak, The Thumbless/Sakashima Commander, Yusri, Fortune's Flame Commander 11 Wizards One of the oldest creature types in Magic, Wizards are well-established as a very strong archetype across multiple formats
But few stax pieces win outright