Card draw is one of the essential pillars of any Commander deck
When you open a booster pack, youll get: six common cards, three uncommon cards , and two cards that are Rare, Super Rare, OR Legendary (non-foil), plus one foil card of any rarity (from Common to Enchanted)
Thats great in the gnome EDH deck, but itll be more difficult to play this in some kind of Standard white-artifact deck
The deck loses a lot of steam when Galadriel gets shut down, but as long as we can ramp out two lands with her before she goes it's easy enough to recast her and keep going
The cards rare Enchanted variant shows Maui with giant fish hook in hand, charging towards the player - reflecting the cards ability to challenge on the turn its played with Rush keyword and his Reckless nature, requiring the card to challenge every turn if able
I think I'll need to build a Standard deck that runs this and Underfoot Underdogs to see if I can pull off the combo just once