They typically set you up with an extra draw every turn, so your triggers will happen naturally without you having to invest additional mana into actual draw spells
You can find better ways to make your opponent discard two cards in 1v1 than Bite of the Black Rose, for example
In which case, this seems a slightly odd selection of prize cards
Once per turn when a Fairy-type monster deals damage to the opponent you may special summon 1 Level 7 or lower Fairy-type monster from your deck whose DEF is equal to or less than the damage dealt in Defense position
For example, if a player who controls Alhammarret's Archive would gain 3 life while Tainted Remedy is on the battlefield, that player may choose to have the 3 life become doubled to 6 life and then lose 6 life
So without further ado (because my column has a higher ado content than most online columns about Magic ), here's my list: The Top 10 Best Designed Cards In Ice Age (According to Me) Number 10 Zur's Weirding Zur's Weirding has an indescribable quality to it that makes players react to it in very odd ways