Mostly linear narrative, some free exploration and sidequests Manage a party of three to five characters Random encounters Turn-based battles Characters gain levels from winning fights Find and buy equipment There are many facets in common between JRPGs and other styles of RPG
What more to say other then it's good and faithful
As the Final Fantasy x Magic: The Gathering crossover heavily featured the summon mechanic as Enchantments, there are several cards focused on bringing them out, keeping them on the field, or returning them from the graveyard
Upgraded Sapphire/Steel Starter Deck strategy In a very similar fashion to the original Sapphire/Steel Starter Deck, this upgrades key aim is to play Heroes and win for it by questing aggressively
While the Final Fantasy Secret Lairs themselves were a success, the sale was anything but
Complaints were so frequent that the little bugger became the subject of the game's first emergency errata