Because your deck has to get to nine mana to make a creature, you almost always have complete control of the game by the time you even present a creature for them to target
Keep in mind that if you use a Supporter card on that turn, its Brave Buddies attack will deal +50 damage, giving it a total of 100 in just one hit and for just two random Energy
"Alabaster Host Intercessor" is bonkers as a common 6-drop "Banisher Priest," but "Timberland Ancient" and "Gloomfang Mauler" have also impressed (plus, you can reanimate them!) Don't be afraid to run 18 lands
When strong function meets a beloved IP anchor, thats a sales spike waiting to happen
If my life is at 5 or less, he'll give other creatures I control +2/+2
And a whole bunch of factors - not just the cost of our Commander - will affect how much ramp we need