At time of writing, Phyrexian Arena has had a relatively recent reprint in Phyrexia: All Will Be One, so grab your copies soon because this card sees a lot of play in casual Commander
A big part of why Deathrite is so good is that you can play it in mono black or mono green decks which is less relevant in this method of grouping cards
Its slightly worse than it was, say, 10 years ago, as creatures became larger on average, but sniping two small utility creatures or mana dorks and drawing a card is still very efficient
Best Life Drain Payoffs Magic doesnt really have payoffs for life drain, in that they reward you for making an opponent lose life at the same time you gain it, but there are various payoffs for causing your opponents to lose life or gaining it yourself that these cards all enable
That's because while some sagas have a very strong final ability, many dish out incremental value over time, and skipping right to the end of a saga means you miss out on lots of useful effects
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