For just one white mana you get to exile a creature, removing it from the game forever
Fittingly, you also unlock the card Maiden in Love once you have obtained 1,200,000 points
As you achieve minor weekly quests, such as inflicting X amount of damage or casting X number of spells of a certain color, you earn in-game gold that can be spent on slowly acquiring more booster packs, which you can open to earn a handful of randomly-generated cards
Every time you cast a creature, you draw a card and put a land into play, which essentially fuels itself, especially with cheap enter the battlefield creatures or mana dorks
Intuition: Another route to victory via Cunning Wish and also an effective (though rather slow) way to get to a piece that you may need
Visually the game looks great, despite its simple presentation and execution